Updates
Third to Second
Finally finishing up the third-to-last major story module here. Well, finished until I do another quality pass with more of the art completed. Yes, this did take a long time. You might have noticed that's a theme. ;)
Little House on the Cliffside
Today, I'm happy to share some of the updates in the manor interface. This is where you will go to manage your roster, craft new items, review the treasures you've collected, and much more…
Scylla and Charybdis
I'm sitting in my apartment in Montenegro now, getting ready for the next part of my adventure…
More for the Menagerie
I'm gonna drop some art on you this month. To start out, I'd like to share some of the sketch art that we’ve been putting into the game. These are set pieces for minor encounters or events that you will find throughout the game…
Out into the Night
I've mentioned this elsewhere, but for those who have not heard yet, I'm going through a transition period here…
Off the Beaten Path
Hello, friends!
I'm having one of those months where I'm juggling multiple commitments, so I will leave you with some...
Ambience!
Salt and Vinegar
As I was testing some of the earlier fight sequences in the game, I discovered a sense of delight in hearing the VO working in concert with new sound effects I've added…
Person, Place, or Thing
Short update this month. I just want to show a little of the UI work that's going on and some more of the art that's coming through…
Genuine Content, Not for April Fools
Been plugging away at some more overland enhancements this past month. This time, I mostly focused on improving the expedition planner…
The World Over
Today, I'll go over a number of the changes that I've implemented in the past couple of months (while I've been splitting time with VO work and content development).
2021
Still chugging along here. Gotten a bit deeper into voice recording, and I'm feeling increasingly confident with the direction we are taking there. It is an unfortunate limitation of the times that I can't get many people into my sound booth to help that, but I've been finding some wonderful people online to fill in through gig work…
Come One Come All
This month, I am proud to announce that Forgotten Faiths will be featured as one of 24 games at the Seattle Indies Expo!
Way Back Machine
Today, I thought it might be fun to do a retrospective and see how things have changed from early prototypes to the current build, to get a sense for how far we've come just in terms of visuals…